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 I am a designer, a maker and artist. Most of my work is three dimensional; furniture, sculpture and installations.

I work with multiple materials and use hand-craft techniques as well as digital technologies in my work. I aim to produce work that is well crafted and honest, yet has a little bit of magic that makes it more than the sum of its parts. I consider the materials I use very carefully, and I am drawn to projects that use their materiality to communicate, either through their origins or through the surfaces and patinas they can present. It could be acknowledging the history of a material, for example using timber from a particular tree that has a connection to the end user. It could equally be looking to the future, and purposely leaving a surface unfinished to allow it to react to atmospheric conditions and create a natural patina from the interactions between material, location and time.

My background is in furniture, I served my apprenticeship in cabinet making and as an antique furniture restorer at Denzil Grant Antiques. Working in a hands on way with unique pieces of furniture and artworks has given me a deep appreciation for craftsmanship, surface and history.

After studying 3D Design at Bath School of Art & Design I have since taken my work in a more sculptural and experimental direction and have supplemented my hand craft background with digital technologies. I now work with a variety of materials and processes, my projects have incorporated; designing my own concrete recipes using chalk and coal, sculpture using stone from small-scale quarries across the country, bespoke terrazzos, traditional gilding, hand forged copper and steel spoons, 3D printed topography, laser cut jewellery, interactive sound/theatre installations and pewter and lead casting.